Well after having so much fun with the satelite I wanted to tackle something harder. This is the Vamprye. Its a pretty cool design. There are loads more I can model, but I have to stop sooner or later. There are few issues with the render and I have no close ups as these are just frames from a turnaround.
Monday, December 7, 2009
Sunday, December 6, 2009
Catapult Satellite
Such a long time since I have had the time to do some modeling. So I got around to some. I was put on to this Japenese robot design a few years ago called Maschinen Krieger. It was designed by a guy called Kow Yokoyama. Anyway here something I did based on the Catapult Satellite that is on www.maschinenkrueger.com/joomla/
Wednesday, December 2, 2009
Avatar
So my work on Avatar is done. Well it was done a month ago almost. It was super intense period of production. I was working on the this sequence which is in the trailer. I did get to be a TD on 3 shots from this sequence, which are my first for film(These stills are not my shots). So to get 3 shots in a film as huge as Avatar was more than I ever hoped for. Cant wait to see the film! And see my shots!
Saturday, June 20, 2009
Off to Weta
That ain't Charlie Brown, its me and they are Weta's. Having the good luck to go to Weta. I start in 2 days. Whoa. My fiance Shoo made this fantastic card as a farewell to me She has been super amazing and supportive over this decison. Makes it soo much sweeter to share it with her. Its a little bittersweet as she is not able to join me. Its hard, we have never been apart and we always are happy, so yay, we get to apart and sad! It wont be forever of course. I also dont think that I will be doing much work on the film. I know where I am with it, 6 shots left to animate, very close. It came down to Weta or my film...tough one
Thursday, June 18, 2009
Sequence Renders
Well I can't just animate all the time(even though I am supposed to be), so when I wasn't animating I was doing some rendering. Getting there, I still have some work to do. These shots have the grade that I like, trouble is that is got loads of banding, not great, but I do love what it does with the subtle colours and blooming.
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Wednesday, June 3, 2009
Thursday, May 28, 2009
New Scarf
Thursday, May 14, 2009
Thursday, April 30, 2009
Wednesday, April 1, 2009
Scarf Test
Got a scarf for the kids rig, work super well in this shot,thats why I am showing it! It looks good makes him even cuter.. I have some problems with it other shots so looking like I will have to bake out the dynamics and keyframe it.
Monday, March 30, 2009
Monday, February 16, 2009
Shot Updates
Mostly working on the animation lately, still hoping to get all the animation done this month. But when I am not on this I can render any shot and get some fixes in. I have also being working on the grade, and these shots have the grade on them. I have got to animating and rendering some shots with the octos in them. Was pretty excited to be getting that in. They are looking good, the rendering is not too complicated( thankfully) Nice to render something on this project that does not have fur on it. Fur is a challenge, some shots have just never wanted to render. I have tried to different renderers, dmaps resolutions, anti-aliasing settings blah blah blah. At the moment I am using all of. Can depend on the amount of light that the fur is recieving, size in frame. Crazy, but worth it of course. I have added a dynamic scarf to the kid, it looks great but takes some time to get right, so I am having a internal debate about putting in or not. Dont really want to be adding stuff late in the piece, but can be hard to ignore a good idea.
Thursday, January 15, 2009
More playblasts
So here are 3 shots. At this point in the film, the kid has to secure the house. With a very strong chair... So these are final animations...I hope. I think they run together quite nicely.
These ones have been rendered also, but I will not be posting them here, as the details get lost. I think I have 27 or so shots to go, done 20. Its been hard to get this far, but just working on it everyday, adds up, like a savings account. I am putting off the walk cycle for the octos still! The shots with the octos are the most complicated. It might have a better idea to tackle those shots first, but oh well.
These ones have been rendered also, but I will not be posting them here, as the details get lost. I think I have 27 or so shots to go, done 20. Its been hard to get this far, but just working on it everyday, adds up, like a savings account. I am putting off the walk cycle for the octos still! The shots with the octos are the most complicated. It might have a better idea to tackle those shots first, but oh well.
Wednesday, January 14, 2009
New Animation
Have been re doing all the animations for the last few months. Here is the final animation for shot 38, the second to last shot. At the moment I have 20 shots animated and rendered. Will be posting the rest soon.
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