Sunday, December 6, 2009

Catapult Satellite turnaround

Did this to have a look at the whole thing. Very simple render setup. Physical Sky for the color. With this I noticed that you have to adjust the settings, gain, knee, gamma etc on the exposure node or else all the colors get a little too washed out. Then an occlusion and reflection pass. The reflect pass is just a blinn with reflection blur on, which helps to make it feel metalic. And this just looks at the physical sky for nice reflections. Note to turn off the physical sky light, or just don't add the node to a render layer.

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