Here is my latest work on Larry. I tried to sculpt hair for the first time, was hard but I am sure will get easier. Started from a base mesh from maya. Rest of the outfit was modeled in maya also. As for the head, I have spent the most time on the eyes area, lift the right eyebrow for some expression, but didn't go nuts, just another element to work into the piece gently.
Thursday, April 22, 2010
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