Saturday, April 5, 2008
The monstors, or octos, are needing alot of work Still. I have some displacement maps from Nik, but I have tried to not use them, might not be able to render them.I have eight of so of them in some shots! But I think I will try to this maybe in in Maya 2008, they dont look that hot right now. Using Sub surface scattering, a bump pass and shadow pass on them at the moment.