Next in Scott's book is doing a character with a large grin and a lot of fat rolls. I started this exercise and it looked rude so I have made it again(teeth and base mesh from the book) and its starting to come together. I think that is my workflow for now, build and then rebuild. I guess this is down to in-experience. Trying to get the head nice and then I will go onto the hair and outfit, aiming to make this a bust. This is Larry The Certifiable, design by Carlos Ezquerra from 2000AD.
Little bit about myself.In a previous life I was a chef. I was lucky to work with great people and learnt how to cook.I however it was my not great love, and after many years in hot kitchens it was time to change. I went to animation school at Media Design School in Auckland in 2001 worked hard and managed to graduate with Distinction and an industry award for Modeling. I was then lucky enough to be picked from an international search to be the intern for the Art Department at National Geographic Magazine in Washington D.C. I was working with the art directors. It was a fantastic time.
I then taught 3D for awhile until I was hired at Binary Star, a start up game development studio as Lead 3D. This was a great year and with a top team we won Best Startup Studio and Best unsigned game at the Austrailan GDC.
After this I was drawn into the world of TVCs. I went to Yukfoo in Auckland as Lead 3D and am lucky to work with a great and talented bunch of people.
After this I went to Weta Digital as a Assistant Technical Director in the shots department working on Avatar. This was amazing, and culminated in running 3 shots for Avatar as Lighting TD.
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