This is a quick turnaround in Zbrush of the octo monstor. Its by Nikalas Bulhmann in Sweden. He has also done the rigging for this character.
So here is the animation block out. Compted in After Effects and the starting of organizaton of the footage. Also serves to place any of the post effects such as rain, lighting, cutting editing etc with this low quality footage(playblasts) Again this is to add work flow as its simplier and faster to work with and to forese problems that might come ahead. The plan is to work in this style until the animation is final and then move on to the lighting and rendering. This is of course an ideal workflow and one that cannot always be followed with tight deadlines. So its a working model that I am keen to practice and observe its effectivness.